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Nintendo Revolution Details - Backward compatibility

 

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Admin
I Have the Power / Moderator

May 19, 2005, 2:42 AM

Post #1 of 4 (959 views)
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Nintendo Revolution Details - Backward compatibility Can't Post

Nintendo's next-gen console expects to deliver a revolutionary experience by employing a broad strategy to attract more kinds of gamers to more kinds of games. When Nintendo's new console, code- named Revolution, arrives in 2006, everyone will discover the meaning of All-Access Gaming.

- The cool look: The new console boasts high-quality materials and a smart, compact design, approximately the size of three standard DVD cases stacked together. A variety of prototype colors are being showcased during E3. It will come with a silver stand that makes the system a welcome, artistic component of any multimedia setup, whether it's displayed vertically or horizontally.

- Backward compatibility: The new console plays all games from the current Nintendo GameCube generation.

- The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, the Super Nintendo Entertainment System (SNES) and even the
Nintendo Entertainment System (NES).

- Easy expansion: A bay for an SD memory card will let players expand the internal flash memory.

- Two disc formats, one slot: Instead of a tray, a single, innovative, self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. Owners will have the option of equipping a small, self-contained attachment to play movies and other DVD content.

- The specs: The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. Revolution's technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," will deliver game
experiences not previously possible.

- The stars: Introduction of a number of new franchise properties will add to the world's richest stable of stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.

- Wireless freedom: A number of Wi-Fi-enabled launch titles are in development that will employ Nintendo's newly announced wireless gaming service, Nintendo Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting
environment.

- Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game "masterpieces" as well as indie games conceived by individual developers equipped with only a big idea.

Nintendo's All-Access Gaming philosophy covers the spectrum. The next console fits anywhere. It brings together new games and old. It gives people worldwide access through wireless Wi-Fi connections. And it opens the world of video games - to everyone. Software for the new console will even attract people who don't consider themselves players. Adults, kids, men and women around the world will have access to the most popular video game characters, the best game franchises and the most engaging experiences yet developed - only with Nintendo.


(This post was edited by Admin on May 19, 2005, 2:45 AM)


Admin
I Have the Power / Moderator

May 19, 2005, 2:44 AM

Post #2 of 4 (956 views)
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Re: [Admin] Nintendo Revolution Details - E3 [In reply to] Can't Post

Nintendo continues to lead the video game industry in innovation. No matter the hardware system, no matter the software title, Nintendo remains on the cutting edge of what's possible. At the E3, Nintendo demonstrates how it will open the video game experience to new audiences. Nintendo announced a variety of new initiatives, including details about its next console, the slick new Game Boy Micro, the Nintendo Wi-Fi Connection wireless service for Nintendo DS and surprising information about the new Legend of Zelda adventure.

Here are some of the Nintendo highlights:

Nintendo's next console turns the world of video games on its side: Due in 2006 and dubbed "Revolution", the new console will be backward compatible with Nintendo GameCube. The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, the Super Nintendo Entertainment System (SNES) and even the Nintendo Entertainment System(R) (NES). Players also can buy and add new levels and
characters to games made specifically for the new console. The new console has 512 megabytes of on-board flash memory. A bay for an SD memory card will let
players expand the internal flash memory.

The console's stylish look houses a single, self-loading media bay for both 12-centimeter optical discs for new games as well as Nintendo GameCube discs. It will have wireless controllers, two USB 2.0 ports and built-in Wi-Fi capabilities. A number of Wi-Fi-enabled games will be ready at launch, and the new console will build on - and add to - Nintendo's rich stable of star franchises. A new development architecture will accommodate both big-budget games as well as artistic, indie offerings designed to make sure that everyone from video game experts to newcomers find ways to share and enjoy the gaming experience.


ruby
User

Mar 27, 2006, 9:03 PM

Post #3 of 4 (691 views)
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Re: [Admin] Nintendo Revolution Details - Backward compatibility [In reply to] Can't Post

Nintendo announced a partnership with former rivals Thursday intended to boost the library of downloadable classic video games for the company's upcoming Revolution console.

The agreement covers some of the more than 1,000 games made by Sega and Hudson Soft for the now-defunct Sega Genesis console and the TurboGrafx 16 system. The Revolution's planned "Virtual Console" download service was already expected to also play older Nintendo-made games like "Mario Bros" and "Zelda."

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Barry
Mr. Do It All


Mar 29, 2006, 5:41 AM

Post #4 of 4 (689 views)
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Re: [ruby] Nintendo Revolution Details - Backward compatibility [In reply to] Can't Post

Nintendo President Satoru Iwata made the surprise announcement that the Revolution would play retro games originally designed by Sega and Hudsonsoft.

Though he didn't get into specifics about individual titles, Iwata said that "not all of them will be available, but the best of them will." Distribution is planned to be online, with Iwata making comparisons to Apple's iTunes music store

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