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swain_13
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Sep 6, 2007, 9:06 PM
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Video Game Week to Celebrate Halo 3!
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September 25 marks the nationwide release date of the highly anticipated Halo 3. To celebrate Pop-Culture Website CC2k will be running a week’s worth of articles analyzing, critiquing, and discussing video games as only we can. Our literary gun sights will be targeting such topics as: How a Super Mario Bros. Movie Could Have Rocked A Look at the Tricky Business of Adapting Video Games into Movies “When Video Games Passed Me By� by our resident Culture Schlub A Perspective of the Halo Game Franchise, with a Glimpse at the Upcoming Halo 3 And More! Look for Video Game Week at CC2k starting September 24!
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swain_13
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Sep 24, 2007, 2:01 PM
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Re: [swain_13] Video Game Week to Celebrate Halo 3!
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Video Game Week Has Begun! Check out our first two articles: Halo: A Perspective So Halo: Combat Evolved begins. If you didn’t know better, what I just described could be a glimpse at an epic science fiction movie. But in actuality Halo: CE was a video game (a first-person shooter or FPS) released for the Xbox gaming console in 2001. But of all the games released that year, none seemed to make as big a splash as Halo: CE. Phenomenal sales and glowing reviews have ultimately led to the wildly successful franchise that exists today. Halo: CE spawned two sequels (the latest drops tomorrow), another game set in the Halo universe but outside the central storyline (out later this fall), several novels, comic books, action figures, and at one time a major motion picture adaptation that had Peter Jackson attached as a producer (shameless plug: look for a review of the script later this week on CC2k). What is it about these games that has created a “Halo Nation”? Are they really “the current generation’s Star Wars”? Read More >> Fighting Purple Tentacles: A Wasted Youth Playing Adventure Games Adventure games decided my career. Or perhaps it would be better to say they decided my lack of career. Adventure games were born around the same time I was: in 1984, when I was still screaming out my frustration at my parents over my inability to walk or speak, Roberta Williams was heading up a design team at the newly formed Sierra Online to create the first King’s Quest game. Adventure games were emerging as a genre all their own: as interactive stories. In these games, it’s not a question of reflexes or completing levels or beating enemies: it’s about solving puzzles and seeing a story through to the end. Read More >>
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swain_13
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Sep 25, 2007, 3:48 PM
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Re: [swain_13] Video Game Week to Celebrate Halo 3!
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It's Day 2 of Video Game Week on CC2k, and that means two new articles! Sonic Bust: The Rise and Fall of My Life in Games One of the most interesting things about being a thirty-something in the new millennium is that by definition, this means that we grew up during a second, technology-based Renaissance. We have seen computers transform from huge, boxy behemoths that didn’t do much and were only owned by the rich, into tiny miracle machines that everyone owns at least one of. We have bore witness to the inevitable fall of enormous rotary telephones, and the ubiquitous rise of personal cells thinner than a deck of cards. We have felt the awesome effect that the internet has had on all of our lives, from the days of achingly slow modem connections to virtually nothing, to the heady times of blazingly fast fiber-optic connections to everything virtual. And of course, we have watched video games go from lines and dots on an Atari-controlled screen, into nothing less than life re-imagined and rendered in three dimensions. Is it any wonder that kids today don’t know how to play outside? Read More >> Why I Never Threw Away My Game Boy I grew up in a very liberal household. My mom was very modern and gave me a lot of freedom. At the same time though she wanted me to become a smart kid and encourage my love for reading, which I exhibited from a very early age. This meant she tried her best to keep me away from television and video games as much as possible, because she regarded both as a waste of time and, frankly, stupefying. First she failed with TV, for the simple reason that she wasn’t home enough to monitor my consumption, hence I know every episode of MacGyver, Star Trek: The New Generation and Baywatch. But when a friend of my mom’s, who I referred to as an “aunt” back in the day, gave me a Game Boy when I was 11, my mom thought she had lost the battle against video games as well. She was wrong. Fast forward a decade and you will see I outgrew my Game Boy rather quickly and yet never moved on to any other game console. Very seldom, maybe once a year or so, I still get out my badly battered old friend and play a level or two for nostalgia’s sake and to rehash some happy childhood days. Back in the day there was cause for alarm for a while, because my hands were practically super-glued to my Game Boy and the blocks of “Tetris” followed me all the way into my dreams. Read More >>
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swain_13
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Sep 27, 2007, 10:09 PM
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Re: [swain_13] Video Game Week to Celebrate Halo 3!
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I'm particularly excited about the latest article posted as part of CC2k's Video Game Week. It's a review of Alex Garland's script for the Halo movie, you know, the one with Peter Jackson handling the special effects that recently stagnated. Check it out here!
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